Senior UI Engineer

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Overview

We’re making a football game

 

We are developing a fair game, that is a reflection of football, rather than the football industry. We are creating a game that’s fun right away, driven by gameplay, and where mastery will lead to the most competitive esports scene. We want our game to be accessible from anywhere, on any platform and to anyone, without having to invest a fortune.

We aim to create a global community of players, representative of the world, free of toxicity, and where playing football games is enjoyable and convivial again, whether it’s for fun or at a high competitive level. We want to inspire every kid that plays football or video games and help them feel like they can bring out the best in them, in a respectful and safe league.

GOALS is for everyone, like football can and should be. It’s for the casuals and the pros. For the players, the managers, and the fans. For the creators and the fashionistas – whether you’re into perfecting your team’s look, showing off your own style, or just admiring the creativity around you. GOALS is football.

Read more about GOALS here.

 

Welcome to the engineering team

GOALS is user-focused in every aspect, emphasizing intuitive and immersive user interfaces that enhance player interaction and experience. As a Senior UI Engineer, you will be pivotal in developing and refining the UI framework and elements to ensure a performant and visually appealing gaming experience. The role is part of a cross-functional area and requires great collaboration with UX, Art, and Game Design.

We use C++ in Unreal Engine 5, together with a small amount of Blueprints. 


At GOALS, you will…

  • Design and develop robust UI architecture and frameworks to support efficient and responsive user interfaces.
  • Create tools and reusable systems that streamline the UI/UX workflow for artists, designers and programmers.
  • Collaborate with UX designers and technical artists to create intuitive and visually appealing user interfaces/components.
  • Optimize UI infrastructure for performance across platforms.
  • Work iteratively to quickly release MVP scope and improve from there.

 

Ideally you have…

  • Experience with Unreal Engine 5, particularly UMG and Blueprint
  • Strong experience using C++
  • Experience with optimizing UI for performance
  • Experience working with console(Xbox, PlayStation)

 

About the Employment

The position is permanent and you can work from our Stockholm office, hybrid or fully remote from anywhere in Europe. It is important that you are able to communicate unhindered in verbal/written English.

For this position, we do not offer relocation assistance.

In addition to opportunities for creative impact and professional growth, working at GOALS has many other benefits like occupational pension, 30 days PTO, flexible work hours, stock options and more. Learn more here.

 

Application

For this role, we would like you to include:

  • LinkedIn profile, CV, or any other document that showcases your experience
  • A link to your Github(if applicable)

We strongly encourage you to apply even if you don’t feel that you tick all the boxes. You just might be exactly what we need, even if we haven’t understood it yet. GOALS is still a young company and we change quickly. But one thing that never changes is our conviction that we need a diverse studio environment, filled with different perspectives and skills.

Read more about our recruitment process

Tagged as: 5+ Years

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